Tag: singularity

 

Some things that I really would like to make good drawings of


Very bad grammar in the title, sorry.

The ``things that I really would like to make good drawings of'' are unfoldings of two codimension-$ 3$ singularities in the stratified space of smooth functions from $ \mathbb{R}^n$ to $ \mathbb{R}$ . The two are the the butterfly singularity, or hyperbolic umbilic, and the elliptic umbilic, or monkey saddle. In fact, the butterfly singularity lies in the space of functions from $ \mathbb{R}$ to $ \mathbb{R}$ and the monkey saddle in the space of functions from $ \mathbb{R}^2$ to $ \mathbb{R}$ , but by adding sums of squares in the other coordinates, these give codimension-$ 3$ singularities for maps from $ \mathbb{R}^n$ to $ \mathbb{R}$ . Incidentally, the best pictures I know of in print are in Hatcher and Wagoner's ``Pseudo-isotopies of compact manifolds'', but we should be able to do better now with our increased computational power.

The butterfly singularity is, well, pretty simple: $ f(x) = x^5$ . Seems strange to give it such a special name, but this becomes more meaningful when you think about its ``universal unfolding''. This function can of course be perturbed in many different ways to make it Morse. The ``universal unfolding'' is $ f_{a,b,c}(x) = x^5 + a x + b x^2 + c x^3$ . For generic values of $ a$ , $ b$ and $ c$ this will be a Morse function, and as we move around in $ (a,b,c)$ parameter space we see the singularities coming together and cancelling in various ways. What I want is a nice way to draw, for a given plane $ P$ in $ (a,b,c)$ -space, the immersed surface $ S$ in $ \mathbb{R}\times P$ defined by $ (z,(a,b,c)) \in S$ if $ z=f_{a,b,c}(x_0)$ for some $ x_0$ with $ f'_{a,b,c}(x_0) = 0$ . This shouldn't be too hard, right? Then I want to animate this as we move this plane $ P$ through $ (a,b,c)$ -space.

The monkey saddle is ... arggh, lost some text here when editing this post later... moral: don't edit your posts after you've written and posted them... will try to fix it later...










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